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LevelsManager is a Construct 2 & 3 plugin to manage your worlds and levels easily
LevelsManager plugin addon for Construct 2 and Construct 3.
This plugin has been designed at the request of our community. Its purpose is to help developers maintain the in-game levels (stages). This includes:
It’s a suitable solution for plenty of games featuring game progression based on completion of consecutive stages such as:
and more.
The answer is as simple as the plugin itself - it saves time. You do not need to design the logic of the level management system nor set plenty of variables storing the properties of the levels or even use arrays. Instead - you can just focus on other aspects of your project like “how many points should be required to unlock the next level” or “should every world consists of the same amount of levels or not”.
First of all, at the start of your game you need to create your levels by using two types of actions:
Then, depending on the game progress and your design, you can use other actions, conditions and expression to:
In addition, the current setup of the LevelsManager can be loaded from a JSON string with just one action. It can also be saved to JSON using a dedicated expression.
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It's a must have plugin for creating Worlds & Levels for your game. Why spend hours designing your own Worlds & Levels manager? Just use this plugin and be done in couple minutes.
I'm using levels manager and it's working perfectly.
It’s good to save levels.