MarkusLappalainen's Forum Posts

  • That would actually be enough! just to kill the confusion...

  • You have made some serious progress with the game since I last checked in! Happy to see that!

    About the name, from the intro cinematic I understand the name Operation Countdown. I must say though, it is not the most appealing name. Watching the videos of the game a couple of the names that jobel came up with are seriously catchy! Reload! was my favorite and Action Jackson since it is just what it is - bullet storm action. Of course, you decide

  • Thanks for feedback, nice to see, you like the game. I thought, basic mechanics would be almost clear after first level, but I guess, few more levels are needed just to understand the idea.

    You are most welcome!

    The mechanics were clear after the first level. I somehow (thinking Tetris) assumed that I could rotate the blocks. I tried that but when it didn't happen I eventually realized that it is about gravity and how the blocks fall and collide finally sliding to their correct slots. Once I figured that out then the game was a breeze.

  • Good looking screenshots! So, from the description I understood that this will be an adventure/"puzzle" game?

  • The cover art is just beautiful! There is no way around it I hope those that play the game have good speakers. They will have a party of their lives! A couple of years back I played an anniversary edition of PacMan on X360. It was such an adrenaline rush with the trance beats in the background while going about being PacMan. Seeing this reminded me of that experience.

  • Such a sweet little game!

    Cleared levels up to 29. There was a steady increase in difficulty.

    Music was enchanting. Curious and nocturnal. Very fitting for the ambience of the game.

    For the demo you also might want to include a note of when the demo ends so there is no confusion. I was kind of confused when suddenly stage 29 came. No holes in the ice and no puzzle pieces in the air.

    Great job here!

  • Congratulations with the new dialogue system! How is it going with the 2nd level? Almost done?

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  • That was a very nice introduction Nice to meet you!

  • You are most welcome fejaomaravilha! Good luck with your production

  • A concept that sounds like a load of fun! Visual looks good and the tools even better. I look forward to seeing how this evolves!

  • This was a fun little game Music was good and controls were smooth. Good one for a first game! Congrats!

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  • When I started the game the character just walked straight down under a table. I had no control over the game. Could not turn or steer at all. All I could do was click the potion and turn music on and off.

  • That was a cool small game for killing time!