Ashley's Forum Posts

  • Closing, nothing we can do without the information requested.

  • I'm afraid we're not yet ready to begin translation of right-to-left languages. We need to do a lot of work to prepare the UI to be able to display right-to-left, and we can't give a time when we might be able to do this right now. So I would prefer not to open translation yet since we don't know when we'll be able to actually use the work done by contributors.

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  • Just copy-paste them here.

  • I can't help unless you at least share the error message from the browser console, or a link to the game. It should all work automatically, but sometimes if you have a misconfigured server or forget to upload certain files, it can cause problems.

  • Are there any messages in the browser console? (Ctrl+Shift+J in Chrome)

  • I think you need to add viewport-fit=cover to the meta viewport tag.

  • Possibly related to this report. Can you identify specifically which version of C2 first started doing this?

  • That blog post is around 4 years old now, and mobile tech has advanced quickly. The iPad Pro has 2GB or 4GB of RAM depending on the model. You can probably safely use 1GB of memory on the 2GB model.

    Modern mobile device specs are pretty close to mid-range laptops now. You don't need nearly as much mobile-specific optimisation as you used to.

  • It'll definitely support the external image editor. Not sure about copy/pasting images, but that should be coming to browsers soon anyway, there's a new API in the works to support that.

  • It makes it more complicated to fix bugs if you have to send anything privately. Can you reproduce it with a minimal custom shader? That would also make it easier to fix, since it is closer to a minimal repro.

  • Hungarian has just reached 10%, which means we can start including it in Construct 3 as an in-progress translation. However our verification tool has detected the following problems. If these are fixed then we can start bundling it with C3.

    Key text.behaviors.eightdir.actions.set-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} speed to [i]{0}[/i]'
    Translation: ' {my} sebességének állítása [i]{0}[/i]'
    
    Key text.behaviors.eightdir.actions.set-max-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} maximum speed to [i]{0}[/i]'
    Translation: ' {my} maximális sebességének beállítása [i]{0}[/i]'
    
    Key text.behaviors.eightdir.actions.set-acceleration.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} acceleration to [i]{0}[/i]'
    Translation: ' {my} gyorsulásának beállítása [i]{0}[/i]'
    
    Key text.behaviors.eightdir.actions.simulate-control.display-text: English string has no whitespace padding but translated string does
    English:     'Simulate {my} pressing {0}'
    Translation: ' {my} megnyomásának szimulálása {0}'
    
    Key text.behaviors.bullet.conditions.on-step.display-text: English string has no whitespace padding but translated string does
    English:     'On {my} step'
    Translation: ' {my} lépésnél'
    
    Key text.behaviors.bullet.actions.set-acceleration.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} acceleration to [i]{0}[/i]'
    Translation: ' {my} gyorsulásának beállítása [i]{0}[/i]'
    
    Key text.behaviors.bullet.actions.set-gravity.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} gravity to [i]{0}[/i]'
    Translation: ' {my} gravitáció beállítása [i]{0}[/i]'
    
    Key text.behaviors.bullet.actions.set-angle-of-motion.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} angle of motion to [i]{0}[/i] degrees'
    Translation: ' {my} mozgás szögének beállítása [i]{0}[/i] fokban'
    
    Key text.behaviors.bullet.actions.set-distance-travelled.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} distance travelled to [i]{0}[/i]'
    Translation: ' {my} megtett távolságának beállítása [i]{0}[/i]'
    
    Key text.behaviors.bullet.actions.stop-stepping.display-text: English string has no whitespace padding but translated string does
    English:     'Stop {my} stepping'
    Translation: ' {my} léptetésének leállítása'
    
    Key text.behaviors.car.actions.set-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} speed to [i]{0}[/i]'
    Translation: ' {my} sebességének beállítása [i]{0}[/i]'
    
    Key text.behaviors.car.actions.set-max-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} maximum speed to [i]{0}[/i]'
    Translation: ' {my} maximális sebességének beállítása [i]{0}[/i]'
    
    Key text.behaviors.car.actions.set-acceleration.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} acceleration to [i]{0}[/i]'
    Translation: ' {my} gyorsulásának beállítása [i]{0}[/i]'
    
    Key text.behaviors.car.actions.set-deceleration.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} deceleration to [i]{0}[/i]'
    Translation: ' {my} lassulásának beállítása [i]{0}[/i]'
    
    Key text.behaviors.car.actions.simulate-control.display-text: English string has no whitespace padding but translated string does
    English:     'Simulate {my} pressing {0}'
    Translation: ' {my} megnyomásának szimulálása {0}'
    
    Key text.behaviors.car.actions.set-steer-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} steer speed to [i]{0}[/i]'
    Translation: ' {my} kormányzás beállítása [i]{0}[/i]'
    
    Key text.behaviors.car.expressions.maxspeed.translated-name: Expression translated name is not a valid expression
    English:     'MaxSpeed'
    Translation: 'Maximális sebesség'
    
    Key text.behaviors.pathfinding.actions.set-max-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} maximum speed to [i]{0}[/i]'
    Translation: ' {my} maximális sebességének beállítása [i]{0}[/i]'
    
    Key text.behaviors.pathfinding.actions.set-acceleration.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} acceleration to [i]{0}[/i]'
    Translation: ' {my} gyorsulásának beállítása [i]{0}[/i]'
    
    Key text.behaviors.pathfinding.expressions.maxspeed.translated-name: Expression translated name is not a valid expression
    English:     'MaxSpeed'
    Translation: 'Maximális sebesség'
    
    Key text.behaviors.platform.actions.set-max-speed.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} maximum speed to [i]{0}[/i]'
    Translation: ' {my} maximális sebességének beállítása [i]{0}[/i]'
    
    Key text.behaviors.platform.actions.set-acceleration.display-text: English string has no whitespace padding but translated string does
    English:     'Set {my} acceleration to [i]{0}[/i]'
    Translation: ' {my} gyorsulásának beállítása [i]{0}[/i]'
    
    Key text.behaviors.platform.actions.simulate-control.display-text: English string has no whitespace padding but translated string does
    English:     'Simulate {my} pressing {0}'
    Translation: ' {my} megnyomásának szimulálása {0}'
    
    Key text.behaviors.platform.expressions.maxspeed.translated-name: Expression translated name is not a valid expression
    English:     'MaxSpeed'
    Translation: 'Maximális sebesség'
    
    Key text.behaviors.platform.expressions.vectorx.translated-name: Expression translated name is not a valid expression
    English:     'VectorX'
    Translation: 'X vektor'
    
    Key text.behaviors.platform.expressions.vectory.translated-name: Expression translated name is not a valid expression
    English:     'VectorY'
    Translation: 'Y vektor'
    
    Key text.ui.bars.properties.instance.size.separator: English string has whitespace padding but translated string does not
    English:     ' x '
    Translation: 'x'
    
    Key text.ui.bars.properties.layer.parallax.separator: English string has whitespace padding but translated string does not
    English:     ' x '
    Translation: 'x'
    
    Key text.ui.bars.properties.layout.margins.separator: English string has whitespace padding but translated string does not
    English:     ' x '
    Translation: 'x'
    
    Key text.ui.bars.properties.layout.grid-size.separator: English string has whitespace padding but translated string does not
    English:     ' x '
    Translation: 'x'
    
    Key text.ui.bars.properties.project.viewport-size.separator: English string has whitespace padding but translated string does not
    English:     ' x '
    Translation: 'x'
    
    Key text.ui.undo.change-events-enabled: English string has no whitespace padding but translated string does
    English:     'Events disabled ({0})'
    Translation: ' Események tiltva ({0})'[/code:22pqbq1n]
  • Closing, no .capx provided so can't reproduce what you've shown. Please always follow the bug report guidelines.

  • Isn't this a problem with KB4053580 then? Shouldn't this be reported to Microsoft instead?

  • Just released NW.js 0.27.2 which should fix this. Can you confirm?

  • BTW there's a list of new features in C3 here, and more news in this blog.