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Construct Official Blog

Official Construct Blog

The official blog for all things Construct and Scirra run by our employees!

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Nothing lasts forever, however much we’d like it to. The Scirra website has served us well over the years. Back in 2011 when we fi... Read more
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  • ~5-8 mins read time
  • 2,927 visits
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The Event Sheet is the core of Construct. It is one of the key things that distinguishes Construct from other tools, and many spen... Read more
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  • ~5-9 mins read time
  • 4,189 visits
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Editing images and animations has always been a key part of Construct 2. The Image Editor serves as a basic built-in image editing... Read more
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  • ~3-5 mins read time
  • 4,514 visits
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Since Construct 3 runs in the browser , you may be wondering how addons (like third-party plugins, behaviors and effects) are hand... Read more
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  • ~5-8 mins read time
  • 6,845 visits
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Many games use array, dictionary or text-based formats to store data related to the project. For example an RPG may make use of a... Read more
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  • ~4-7 mins read time
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Running the Construct 3 editor in the browser changes a lot of aspects around how and where you save and load projects — And... Read more
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  • ~7-11 mins read time
  • 8,411 visits
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One area with major improvements in Construct 3 is support for web fonts . These are downloadable custom fonts often used in web p... Read more
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  • ~3-5 mins read time
  • 9,173 visits
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Construct 2 users often design very large projects. When things start to get complex, it can be hard to answer questions like "whe... Read more
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  • ~4-7 mins read time
  • 4,044 visits
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We've got a great new feature to share with you today: Live Previews are a new way to quickly preview the effect of various plugin... Read more
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  • ~3-4 mins read time
  • 4,316 visits
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To say this was by popular demand would probably be an understatement! We're pleased to announce that Construct 3 will include a S... Read more
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  • ~2-4 mins read time
  • 6,710 visits