View a comprehensive history of all the new Javascript scripting feature updates and changes Construct Animate since the first release.
TypeScript: add missing definition for ConstructLoadCompleteEvent
TypeScript: add missing definition for ConstructLoadCompleteEvent
Add IMouseObjectType APIs for pointer lock
Add script interface for Gamepad plugin
Add Tween behavior APIs for three property tweens (for 3D)
Update various TypeScript definitions
Remove "esModuleInterop" from tsconfig.json as it is deprecated
Add 'copyFromOldMesh' parameter to IWorldInstance createMesh()
Fix TypeScript syntax in generated layers.d.ts
3D model: support single strings in 'mesh' parameter of loadModel() (regression r477)
IBulletBehaviorInstance: add methods set/getVector(), set/getGravityVector()
TypeScript: fix possible incorrect error when adding script action
Allow accessing effects by name for instances, layers and layouts
3D model: APIs to access quaternion for rotation
3D model: APIs to manage animation looping
Fix some TypeScript definitions