[_Game Design Workshop (Instructor workbook only)

Instructor workbook only. Game Design Workshop is aligned to CTE & CSTA education standards.

Instructor workbook only. Game Design Workshop is aligned to CTE & CSTA education standards.

[_Game Design Workshop (Instructor workbook only)

  • $9.99 USD

    Single copy of this EBook provided for one reader

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Releases

  • 1.0.0.2003

    Released: 26 Dec, 2022

    This is only the Instructor Workbook and partial content package. Student package also available -- earn commissions from this workshop course. Due to restrictions from Construct.net, complete Instructor materials are available else where.

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Teach how to create 10 online games using the methods from this "Code-less Game Design" workshop course. When your student/attendees finish this course, they will have a production pipeline to create as many different online game genres as their imaginations can dream of!

This course is based on the popular Construct Game Starter Kit Collection -- available as a separate bundled set. You can elect to purchase various packages with download examples, Construct2 and Construct3 source code, abridged references. In 12 sequential lessons, teach how to do every single thing in this workshop course, so your student/attendees can mimic these lessons in their own game designs and then modify their game resources for their own bespoke purposes.

I will guide you in creating several "Game Mechanisms" that typically appear in all online games. You can combine these mechanisms to support any chosen "Game Mechanics". By the end of this tutorial workshop, your student/attendees should have a fully functional bespoke game using their own artwork assets. More importantly, they'll have a collection of source code "snippets" to use in further game production! -- all thanks to you and your instruction.

This extraordinarily comprehensive course will teach your student/attendees how to:

  • Use both Construct versions 2 and 3.
  • Generate games automatically from a collection of game prototypes (snippets).
  • How to take a single "Game Mechanics" and generate dozens of games!

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