igortyhon's Recent Forum Activity

  • After a bunch of testing, I found the screen that appears when opening the app. Under Project, I click UNWIND, and then under Properties--> Color, I changed the background color to something else to test, and this color is the only thing that loads when opening the app in .aab and .APK files. So it seems when the file is exported, only the background color is loading. With this information, and not checking everything single setting one by one, any thoughts on narrowing it down to what may be happening?

    What kind of magical APK do you have there? If you like, send me the specific package that isn't launching. I'll test it on my devices and check the logs if it crashes.

  • Here are two simple ways to make your button press feel more lively. Also, include a pause of at least 0.3 seconds after the press so the player can register what is happening.

    limewire.com/d/nJ6aM

  • I might just have to give up on it, unless maybe you have any other ideas to try?

    Hi.

    Which minimum API version did you choose for the build? You might have picked the lowest one hoping to reach as many devices as possible, but that’s a mistake because those devices account for less than 3% of the market.

    Also, during testing, Google might pick some weird, ancient "bucket" of a device where your game will glitch.

    Here are my recommendations regarding the API for the time being.

  • It seems to have been fixed, it's working both locally and on the Construct 3 servers. I wonder what it was?

  • I'm with you.

    It seems like something is wrong with Cordova itself, because even a local build of the package hangs.

  • I've got the 3D object to do all these actions just fine but am having trouble getting the 3D camera Look At Position to match what I want to do. Anyone know how I can achieve this?

    Hello.

    Give me a file (*.c3p) with the plane, I will attach a camera to it. And I will comment on the code.

  • Hello.

    Remove the shadow from the tile map itself.

    At the beginning of the level, go through each tile of the tile map and above the tile that should reflect the shadow, spawn a square of the same size, for example, an invisible sprite that will have the behavior of a shadow.

    How to go through each tile is in the examples, if you don't understand, just create those invisible sprites with a shadow by hand.

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  • ...

    However it also came with the downside of crashing the game sometimes. I found the error is "Texture released too many times" which seems to possibly be a Construct issue from what I could find from past forum posts.

    ....

    In some games I save images in a dictionary in base64 format, then load them when I start the level. Everything looks exactly like in the screenshots. It doesn't cause any crashes or errors.

    You're talking about some kind of error without giving the project file or creating a bug report. Based only on some 7 year old post, how can we even investigate anything?

  • EberKain

    Hello.

    That second model had a shifted cent.

    I gave an example where I changed the cent and baked the texture and worked on the model a little.

    In general, if you make games with 3D capabilities, you need to master at least a few editors at a basic level. For baking and adjusting models.

    If you want the game to have good performance in browsers and on smartphones, it is better to bake the texture and remove unnecessary vertices so as not to put a lot of calculations on the video chip.

    After reviewing the models, it becomes clear why modern games consume more and more resources.

    fex.net/s/mvmbedm

  • Add a 3D camera plugin to your project. And when you switch from 2D to 3D again, you will activate it with the angle of view you need, for example as the default.

  • Sometimes such browser updates also cause a red screen right after the update. Clearing the entire cache or resetting the browser to its default settings helps.

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igortyhon

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Last online 29 Sep, 2026

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