igortyhon's Recent Forum Activity

  • Hello engine developers and power users.(Ashley Tom)

    👀You may have also noticed this global error that occurs again and again for newcomers. I believe it turns away a fairly large percentage of newcomers from a successful start on Construct3.

    I don't want to say that this particular screenshot is unique, but this problem is so frequent that we need to do something about it.

    👍For some reason, newbies don't have any problems with the trigger condition (green in the screenshot).

    👎And for some reason, they always have a problem with regular conditions, they don't realize that such conditions are executed more than 60 times per second and add time-consuming events to them. And then, of course, it doesn't work for them (red screenshot)

    🧠Perhaps you can somehow warn the user about this every time they create such a condition and warn or somehow mark it.

    The team is fighting a daily battle to improve and develop Construct3, but such cases are very dangerous because among the thousands of new people who choose the engine every day, only hundreds choose Construct3 and 50% of these newcomers get broken code because of such event loops.

    🙄And they just leave and don't come back.

    Tagged:

  • It works quite well for me.

    PlatformInfo.CanvasCssHeight
    PlatformInfo.CanvasCssWidth
    
  • The image you posted is Grammarly. It's used for spelling and grammar correction.

    Thank you very much, I didn't use it, so I didn't recognize it. In general, I think it's better not to use add-ons in the browser where we use Construct3.

    Now to your question, the action that I marked orange will be executed faster than the data will be loaded into the array.

    I would recommend moving this action to a group and disabling it when the layout starts and enabling it when the layout is complete. I marked it on the screenshoot.

  • 1 - You don't need to do this action every tick, you need to do it at the start of the layout.

    2 - This action is not necessary at all, because we determine the position of the crosshairs according to the angle using the formula.

    3 - This action is not necessary at all, you fix the crosshairs at a certain point, but we must position it according to the formula every time according to the angle.

    As for your question, you have not provided any information on how you have implemented weapon switching, how can we help you?

  • ...

    Please help me make this.

    I have attached the project's Construct 3 file.

    https://www.dropbox.com/scl/fi/0y2y4u8hemqhwwoolhwen/Game_File.c3p?rlkey=yy8c9yy0zebnbc5rqysdfda6d&dl=0

    I don't know if we still need this solution, I made it, but only now I was able to post it.

    fex.net/s/ra82bd0

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  • Hello. I'm sorry for getting into your question a bit.

    I noticed in this guy's video that he has some kind of plugin for Construct3. Does anyone know what he does?

    My search on the photo didn't give me anything.

  • Вот смотрите у меня есть персонаж и есть магазин Когда нажимаешь на объект устанавливается анимация другая это понятно но когда он умирает этот персонаж и перезагружается макет устанавливается классическая анимация но ни анимация которая была до этого как это исправить

    You're doing it on purpose, you've already been told that you need to use English, there are translators for that.

    You need to create a global variable, and when you open the store, write the state of the store there, for example, the name of the animation.

    And when you start the layout, set the store animation from your global variable.

    This is the base, you need to spend time learning.

  • I've got the cmaera to take a picture then when you click on the photo icon goes to layout2 which loads in the image BUT it's stretched out too far horizontally.

    https://drive.google.com/file/d/1n0HMZeRNwoWT05WANeZAf0djD785EavF/view?usp=drive_link

    In the example I added, this is taken into account.

  • To make and test this simple example, I had to take my old webcam out of the drawer.

    I don't know why you need to go to the next page, I did it with and without the transition.

    File *.c3p

  • Hmm.. I simplified using your example so I could understand how to do this.

    I've got the camera working, it takes a snapshot but it wont move it to Layout 2. Just a mini version of the snapshot appears. Originally I had it working and moving to layout 2 but it stretched the image horizontally so trying to fix that I created this new issue.

    https://drive.google.com/file/d/1NHbPrag3ridFMErzGhAzijYp-nAeqdpj/view?usp=drive_link

    This is not my example, I gave a link to the usual example of Construct3.

    But I'll see what I can do.

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  • I noticed this problem after I switched to Linux, but I'm not sure if it's because of the OS change, because after that the browser had several major updates and Construct3 itself changed the version.

    I see it this way: sometimes when I open a project file, the editor buttons become unclickable, I wait a few seconds, and if it doesn't go away, I just close this tab and open the project in a new browser tab.

    It doesn't happen regularly, and I can't sit and open all day to catch it.

    Platform information
    Product: Construct 3 r440.2 (stable)
    Browser: Chrome 137.0.7151.68
    Operating system: Linux 6.8.0