igortyhon's Recent Forum Activity

  • I meant (Ease). This is just a theory, but the numbers show that for 0.0166 seconds the sprite first moves by 1 pixel, but at the end of the cycle it moves by 20 pixels, perhaps.

    Maybe my devices don't show the problem well enough, maybe there will be more colleagues who will check this out.

  • I have tested on some devices and the results are different.

    I think it's related to the shape of the signal, I recorded the position of the sprite on the X axis and we can see that in some places the sprite moves too far away, we get the effect of microteleportation.

    Perhaps you should choose another form of signal or change the time.

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  • ...Then I created an empty project with sprite movement through tween and the problem happened again.

    Can anyone explain what this is about? Or should I file a bug report?

    Hi. If you post this blank project with the problem, we can build an APK and test it on our devices.

    I haven't noticed any problems with tween before, I would like to test it too.

  • Your browser should save in the download folder a file (_MusicPlayList_r4323.c3p) you should open this file with the Construct3 editor, I checked everything works.

    I used the stable version editor.construct.net/r432-3

  • Hi, made a simple example.

    Download *.c3p

  • Before displaying an interstitial advertisement, do you check if it is loaded?

    If the ad is not loaded, it is better not to try to show it. In this case admob can show portrait advertisement it always has in reserve by default.

  • Thanks guys!

    You've opened my eyes, for some reason I've always used arrays or dictionaries and sometimes put lists in them.

    I've always used JSON just to load or store arrays, but it turns out to be so handy!

  • Now I'll tell you how I tested it.

    1 - I collected an unsigned apk and opened it in android studio, looked at the requests there, everything is fine.

    2 - Then I assembled a signed aab and uploaded it to the Google developer console, to an existing game and looked at Google, and Google also sees requests (I'm attaching a screen)

    Version Construct3 r432-3.

  • Hi.

    That's weird, I just created a build with the standard ad plugin, there is a request for an ad id in there.

    If you want can you upload your package, I will look in the middle if there is a request.

  • Is something going on with the build server? I have never had this issue before.

    ...

    Hi.

    Check your project, does it contain an advertising plugin? The advertising plugin automatically adds the required requests to the collection.

    I get this warning when I provide a package without an advertising plugin, although it was there at the beginning and in the application form I indicated that I need an advertising ID.

  • Good that you posted the answer!

    I'm only using the browser for testing now, because I haven't noticed any difference in my projects.