ZeldaVerde's Recent Forum Activity

  • Bro, you put so much more effort than needed into making this example you didn't need to do 80% of it and I appreciate it, thanks.

  • So, I'm making a game where the character can shoot bullets, and eventually they'll get a powerup, a triple shot, that will work much like this, and I have been coming up with something, but it doesn't quite work yet. Any ideas?

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  • It works now, thank you so much.

  • Ok, thank you, but when should I add it? On start of layout? On signaling connected? I have no idea. Do I add it every time I join a room?

  • Nevermind, I just fixed it. For anyone wondering, you have to leave the room and disconnect from signaling server (usually) before going thru the usual proccess, unless you just stay connected to signalling and don't try to connect again.

  • Oh, so it actually kicks you, thanks, but then what do I need to do to make it so the player can join another room again?

  • So, I've been making a multiplayer game, and, as expected (of course), when the host leaves, everything synced freezes for the peers. The problem is that, after this, these peers can't join a new room and I have to restart their game. Anyway to solve this?

    Thanks in advance, this community is awesome and always helps me a lot.

  • When you click it on construct it says "If this value corresponds to a client input value, the tag for the value. This allows the host to sync the value between peers with less latency." which makes no sense to me, and what it does isn't really specified in the documentation either, so what does it do?

  • Yeah, thank you, guess I'll quit grieving and get back to work.

  • I backed it up before swapping, I didn't touch the files I uploaded here.

    The last version on windows is from 2 days ago.

    Anyway, thank you for trying to help.

  • So, I've been working on a new project for some days now, and after I figured out how to make it multiplayer (which was a first time for me), I decided to delete all my trash code and rewrite it properly this time. I then backed up my project and started to rewrite and make everything more polished. Some minutes ago, I saved my project and I think I closed construct while saving, and then it was gone. I hope someone with a deeper understanding of how construct projects work can help me out. I've tried pressing F12 and checking the errors, but I can't understand all of it. I tried replacing some of my project files with ones from the backup according to the errors I found in the log, but some were new, so they don't exist in the previous version, and also there are some errors that I just can't understand. I'll link the corrupted and backup files down below, and I'll never be able to thank you enough if you can fix this or point me in the right direction. Please help me.

    Current version (corrupted): drive.google.com/drive/folders/1UX6om9Yhe6-cJGJeoOGV1oFZ_j8Tpmm3

    Backup (kinda old and outdated): drive.google.com/drive/folders/17Hn83TWNRUibZyX6TabPdP1-7wjvJDMn

    A cp3 file that I saved to after the old backup: drive.google.com/file/d/1rKb8X4aYLiv7prIGIo-SbegaqN8lqzsZ/view

  • So, I'm making a multiplayer game, and have been following the "tutorials" on the documentation, and it works, but only with people from my state. For people from other states, they can connect to the host and join the room, but then the game just won't work anymore and everything supposed to sync won't. Can someone help?

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ZeldaVerde

Member since 11 Nov, 2018

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