construct is rapidly evolving and the updates are as exciting as always
Are we getting gizmo 3d position editing for mesh distortion points? Cause for now editing meshes is still 2d and we need to type "Z elevation" (which is also the "old name").
Fantastic that we have a Z coordinate option for each instance, but we desperately need angle options for the missing 2 axes. That would make 2.5D games much more manageable.
Very nice!
wow, awesome stuff!!
"Tweens & Hierarchies: revert fix for mirrored/flipped hierarchies as it caused a regression" what fix was this? It may be about the problem I'm having...
Apparently tile movement gets a little buggy when pausing, even with debug preview pausing... I made a post with further details, if you think you may know how to help me, check it out!
Member since 11 Nov, 2018