create 3d Wall with different presets
Real-time dynamic shadows for the native 3D Light. Add one plugin, and your 3D scene finally casts shadows.
Billboard behavior for Sprites, with a Z-axis lock mode and many more
Depth-based exponential fog for 3D scenes with an adjustable height limit: fog hugs the ground while the sky stays clear. WebGL and WebGPU.
Day and night cycle behavior with auto change light color and ambient
Animate Construct 3’s 3D Light with presets for candle flicker, neon, alarms, lightning, breathing, and faulty lamps.
Bring MagicaVoxel creations straight into Construct as real 3D objects, rendered voxel by voxel with proper depth, rotation and ambient occlusion — no billboards, no tricks.
RTS-style edge scrolling. Move the camera by moving your mouse to the screen edges. Adjustable edge size and scroll speed.
Real-time Layer minimap on Canvas. Auto-scaling, player marker highlight, zero event setup.
Wind-driven sailing physics, rudder, sails, anchor, wave bob, and cannons with mouse-aimed ballistic trajectory preview
Jetpack 3D physics for Construct 3. Thrust, gravity, inertia, pitch tilt and yaw. Attach to any sprite /3D model
Paper-doll body animation for 2D billboard NPCs. Drives head, arms, forearms, legs and shins from a single behavior.
Member since 20 Sep, 2011