Animated hexagonal shield overlay with inner rim glow. Works with 2D and 3D objects.
Adds a soft glow along the inner edges of an object. Works with 2D and 3D objects.
Physics-based Z elevation bounce for isometric and top-down games. Gravity, damping, solid and works with Scirra 3D shape or 3D model
Add the behavior to any Sprite object. No event sheet setup required — the blur appears automatically when the sprite moves.
Give your sprites a smooth, fading ghost trail. Drop it on any sprite, press play — no event sheet setup required
Member since 20 Sep, 2011