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Flood fill for Tilemaps
An advanced version of the Drag and drop behavior. This drags and drops objects either by mouse or touch with advanced bounding features.
This is a ported cs2 behaviour from rex to cs3 runtime. (Spline-Path-Movement)
Tweening plugin for the c3runtime + tween timeline support.
Finite State Machine behavior for the C3 runtime
Makes Sprites become Fake 3D sliced objects
Add more collision boxes to your object
Make an object leaving the layout reappear on the other side.
Detect objects in range, rotating towards them and firing.