Kyatric's Recent Forum Activity

  • After selecting the "Cloud" object type in the project's tab (in the original capx), I've had to click + double click the white area under the "More informations|help" to experience the crash.

    Though since, it reproduces consistently (open the capx, select "Clouds", double click => crash).

    Insert "feels like a fool" sentence.

    Well don't, not noticing features has happened to all of us at least once.

    It's just sad it has caused you to lose work on a project before noticing it.

  • tanoshimi: it depends.

    Ashley tends to stick to a stable release cycle of 6 weeks.

    Though some stable versions might take longer if he considers the new features haven't yet been tested enough.

    You can find the link to the latest beta (and its changelog which lists the new features) at the bottom of most pages of the website.

    And here you can have a look/test at the new pathfinder.

  • You don't even need a third-part plugin.

    Bullet behavior is more than enough.

  • Yes.

    What you're looking for actually stands in the project properties.

    Modify the "Preview browser" and you should be set.

  • It looks a lot like Spriter.

    To use Spine in C2, I guess you'd need to make (in events) an engine that reads the exported json and extrapolate the animation on the sprites composing your character according to those datas.

    So you'd need also to create/import those sprites for each project.

    Gain more reputation and you'll be allowed to use the url tag to post hyperlinks.

  • Is it a joke ?

  • EDIT: Come to think of it, I really hope there's an auto-save or recovery feature eventually.

    Keep your work safe with C2's backup options ?

    As for the bug, I can click my heart's content in that white space and no crash happens.

    Specs: Intel Core i5-2500K GHz (x4), 8 Go DDR3, NVIDIA GeForce GTX 560 Ti (driver 310.70), Win 7 Pro SP1 64bits

    In r117.

  • Supporting multiple languages, the tutorial.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • wilsonglasser: try to read again Ashley's posts just above yours.

    The first (only) thing to do for you is to get a game on Steam.

    Integration of steam API should not a big deal but it is only accessible to accepted games anyway.

    If your game gets accepted, than you should think about this integration (and should get help for it anyway either by Valve and/or Scirra).

    As for the workshop features, I'm not sure it's that relevant. (plugins are stored in the forum what could steamwork add to this ?)

    Also what about ppl who only use the standalone version ?

    : for now the steam version of C2 is only the stable (so r114). Ashley is working on having the beta version also working.

    But as you said, it's off-topic of this thread.

    I guess what you really need for now is this tutorial.

  • fumeque: also it removes automatically if you own a license.

    If you don't own a C2 license, you're not allowed to remove that message.

  • Noted, thanks.

  • Downloading is not all.

    You need to export the project for the arcade with the latest version and try submitting this .zip.

Kyatric's avatar

Kyatric

Member since 18 Aug, 2010

Twitter
Kyatric has 583,412 followers

Connect with Kyatric

Trophy Case

  • 15-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • x15
    Popular Game One of your games has over 1,000 players
  • x3
    Famous Game One of your games has over 10,000 players
  • x27
    Coach One of your tutorials has over 1,000 readers
  • x11
    Educator One of your tutorials has over 10,000 readers
  • x3
    Teacher One of your tutorials has over 100,000 readers
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

24/44
How to earn trophies

Blogs