Ashley's Recent Forum Activity

  • You can now also use Construct 3 to build Construct 2 exports.

  • It still sounds like a bug. There's no reason it should take that long.

  • We hope to support both Edge and Safari later down the line, but the stable versions can't run C3 at the moment. We'll add experimental support for those as well when we can, hopefully later this year.

  • Are you sure it's not just your events leaking objects? As in, the object count constantly increasing over time?

    It's normal for UIDs to keep increasing, Construct just increments the global UID counter every time it creates a new instance, so the current UID is meaningless in terms of performance.

    Unless you have specific measurements pointing at a specific cause like GC, it's a waste of time to start guessing about things like that. I'd first try C2's own profiler, but if that doesn't help pin it down you can try running a performance profile with Chrome's dev tools to see where most of the time is going. (Make sure you don't minify so the names are readable.) You can save and share profiles so I can have a look at anything you record and see where most of the time is spent in the engine.

    Also modern mobile devices aren't really that special compared to desktops any more, if there's a real performance difference you should be able to reproduce it on desktop too, albeit with higher measurements (e.g. 60 FPS but a change in CPU usage or something like that).

  • If you use the Physics behavior, it's probably this bug. Otherwise please file a new bug following all the guidelines.

  • Sorry, we're not adding any more major features to Construct 2.

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  • I've not heard of any other similar issues. There's not much we can do to help unless you file a bug following all the guidelines. We need all that information to be able to help.

  • I make some use of AHK

    What's AHK?

    [quote:ytt8xyuj]it would be extremely useful to be able to know which event sheet line number the selection is currently at.

    It's highlighted in yellow, doesn't that tell you?

  • Edit: as of r55, Firefox support is enabled by default. You no longer need the special URL!

    Hi all,

    We've been working on cross-browser compatibility for C3 behind the scenes for a while now, and we're ready to start testing Firefox support. This support is experimental! Please do not do serious work in it at this time, or if you do, back up regularly! The aim of this is solely to start finding Firefox-specific bugs, and help establish how well Firefox works for Construct 3 at the moment.

    Currently if you visit Construct 3 in Firefox you will still see a "not supported" message. There is a special URL to test in Firefox at the end of this post. We don't think we'll have official Firefox support for a while yet, due to some Firefox bugs (see below). However you can still help us test Firefox support which in the long term will help stop us being limited to Chrome.

    Known issues

    There are a few known issues that affect C3 in Firefox:

    • The Layout View can be slow to render and scroll due to bug 1163426
    • UI animations are currently disabled due to bug 1354501
    • Firefox does not support CSS containment, which helps make sure CSS layout is fast, so the editor may perform poorly compared to Chrome in some cases
    • Firefox does not support <dialog> elements, so we are using a polyfill, but this may cause some dialogs to behave slightly differently
    • There are various other minor issues noted in the 'Platform information' dialog (Menu -> About -> Platform information)

    Try Construct 3 in Firefox

    To help test Construct 3 in Firefox:

    1. Download Firefox if you don't have it already. Choose the 64-bit version if you can. You may also want to test with Firefox Nightly which is experimental but two versions ahead, so may work better with C3.

    2. Make sure you're using the latest version by selecting Menu -> Help -> About. The current stable version of Firefox is 55, make sure you're on at least that version or newer.

    3. In Firefox 55+, visit this URL: editor.construct.net/?firefox-alpha-for-testing-only

    4. Construct 3 should start! You'll see an extra warning - please take care since Firefox support is experimental and we can't guarantee the stability of it at this time. There may well be issues like silently corrupting project files that we're not yet aware of. If you want to do real work, stick to Chrome for now.

    If you find bugs, please post them on the Construct 3 issue tracker on GitHub. Please note at this time we are prioritising Chrome support so Firefox bugs have a lower priority and may take longer to be investigated/fixed. If you have general feedback, please post a reply here! We're keen to hear how it works for you.

    Happy testing!

  • No project is provided, and I can export Space Blaster for Cordova without any issues, so closing as can't reproduce. I would suspect this is really a third-party addon causing the problem.

  • Not only would such a feature be incredibly complex to implement, I don't think it's actually necessary. It looks like you want to use an index in to instance variables. Instead, you can put an Array in a container with the sprite and just index in to the array.

  • You can email it to

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Ashley

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