This should be fixed in the next build. Workaround: make sure "Use new Intel XDK project format" is enabled.
Can't reproduce here, on a nVidia GeForce GTX 1070. Are your graphics drivers up-to-date? Looks like a weird driver issue.
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Closing, please provide a .capx as per the bug report requirements.
Closing, please see the bug report requirements. We need a .capx file to be able to investigate bugs.
Thanks, should be fixed in the next build.
Closing, there's nothing we can do unless you follow the bug report requirements. You may also want to contact Cocoon's support instead.
Closing, please see the bug report requirements for posting in this forum.
This has been reported a few times before. A stopped bullet has no angle of motion, because it's not moving, so it goes to 0. So it's just the way the maths works out. You just need to set the angle of motion after setting the speed.
This sounds like previously reported Edge bugs: (Edge runs UWP exports)
https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/8471221/
https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/8759973/
If it's one of those issues then Microsoft need to fix it. Otherwise you should probably file a new issue on their tracker.
Can't reproduce, works for me here in Chrome. Are you sure you're not out of storage quota or something?
Closing, see the bug report requirements for posting in this forum.
The .capx uses a third-party addon "Gashapon". Please see the bug report requirements, we don't accept projects depending on third-party addons. Closing.
Member since 21 May, 2007
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