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I have been working on a pretty big game in Construct 2 for a while now, and I cant seem to find ANY way to fix this.
The pixel's scrunch or become larger than what they actually are in the editor.
Another advice: Downscaling at High is very unnecessary since is a pixel graphics game, and will drain your memory.
Thank you! It does look a bit better, but it's still a little distorted. Is there an easy fix?
There is distortion when moving, because the quality is small on pixel projects. Principally in motion.
What I did once was resizing the viewport to 2 times bigger, and set Layout Scale to 2 (zoom in).
It's kinda weird to deal with, but it works...
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Thanks man! I dont know what you mean by viewport.
With viewport, I mean "Window Size"
"Letterbox scale" fullscreen mode can distort pixel art because it allows fractional zoom levels, e.g. 2.7x scale.
That's what "Letterbox integer scale" is for - use that for pixel art.