Ashley's Recent Forum Activity

  • The community response to the new 3D features has been one of the most excited and overwhelmingly positive responses to anything we've ever done.

    Lots of users want different things from Construct, and in some cases different customers want contradictory things. We have to balance what thousands of people want. Unfortunately it's just impossible to make absolutely everyone happy, but we do our best as a small team with limited resources to aim for what will make the biggest impact for the most people.

    That's not to say anyone's ideas aren't good ideas - this sounds good and it would be great to have it. But we have to balance that with literally hundreds, if not thousands, of other ideas, and in particular large and complex projects like the one you suggested appears to be are particularly tough. We tend to focus on the things we see lots of customers constantly requesting.

  • I'd love to do it, but we're a small team with limited resources, and we receive far, far more feature requests than we could possibly do. Please be patient!

  • The built-in Cordova export runs games locally using a WebView. It should be working fine.

  • It will be stored separately.

    You can probably get a quicker answer in future making some test projects to check how it works.

  • If you run in to any problems with Construct 3, please file an issue following all the guidelines, as we need all that information to be able to help. C3 games should be working just fine on all Android 5.1+ and iOS 12+ devices.

  • See Keyboard shortcuts in the manual.

  • The specific storage category varies between the browsers, but you can easily test it by trying them one at a time.

    Without a clear explanation of why anyone would need to regularly clear browser storage, we definitely won't add any features to help with that. I have asked a couple of times now why anyone would need to do this, and nobody has explained, so there's no way for me to help any further here until someone does.

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  • I genuinely don't understand why anyone would need to clear their browser storage regularly. If there's some problem you're trying to work around, that problem should be fixed, so you don't have to do that. Even with developing Construct itself, and all the bugs, crashes, issues, and obscure corner cases that I deal with as part of my job, I almost never have to clear browser storage. Construct's About dialog says I've got a total of 3 days 8 hours continuous usage of the editor since I last cleared browser storage.

  • There doesn't seem to be any reason to do this. So it's not supported. As I said you should be able to already do the same kind of thing enabling and disabling groups.

  • Even if we moved some other people will probably say they preferred the old editor, and since no technology is perfect, Monaco probably has its own quirks and issues. Moving between major components is also very time consuming and difficult, so we won't do it unless there's a very good reason.

    You can use an external editor anyway, e.g. VS Code, if you save the project to a folder. We'll never be able to implement everything VS Code does in Construct anyway, so that approach is probably better in the long run.

  • We can investigate the performance issue if you can reproduce it in a new project. You can just fill it with dummy content and try to reproduce the performance hit that way.

    We will not add another way to access properties - the properties bar is the way to do that, and if there's a problem with it, it should be fixed, rather than adding entire new features to the software that will be made redundant if the issue is fixed.

  • Unfortunately it's impossible to help with just this information. If you run in to a problem please file an issue following all the guidelines, as we need that information to be able to help.

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Ashley

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Member since 21 May, 2007

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