Often times large world maps are difficult to manage. In this tutorial I have created a sample project that allows you to automatically save and load tilemaps i...
Warning! All of my works use 3rd plugins intensively. Please Install the plugins according to the warning message when you open the capx .]. Hi guys, this is my...
Today I will explain how to use node modules inside a plugin for NW.Js. It's not that hard ^^. It will work only with NW.Js since you don't have node inside the...
A method for implementing non-linear paths using Catmull-Rom splines. Disclaimer: The math used in this capx was put together by R0J0hound, who posted it here i...
Was kind enough to provide me with a "compatibility" version of the scml plugin. If you were having trouble opening the capx that should solve it for you. -----...
After a quick digression into the realm of game design, I'm back revenue tutorial dedicated to graphics. Today's theme is a consent that is more than familiar,...
With the newest releases of Construct 2, you have (by default) only one choice to export to iOS: Cordova (PhoneGap). Cordova requires you to sign-up to be an iO...
*This article will introduce you to Artificial Intelligence in video games. In this tutorial, you’ll learn what Finite State Machines are, and how to apply this...
Circular motion is a constant topic in the forums, so, I decided to put together a simple and direct tutorial covering the basics. Here's what we're going to ac...