Content tagged tips-and-tricks
Game making tips and tricks! These helpful tips and tricks will help you learn clever ways of making your game better and make your games faster.
Ok. Events have moved on since I first wrote this tutorial. Since r170, Construct 2 has included a shadow casting behavior. Rather than delete this tutorial, ho...
One thing you will be doing a lot of is creating objects, modifying those objects in some way and then setting them lose into the game world. Normally in comput...
This is my first tutorial. It took me a while to figure out how to handle the case of two identical enemies colliding with each other. In my case I wanted to se...
Since I started with Construct 2 I delved unto the whole Web Fonts thing, it seemed one of the best features available - not loading fonts into the game itself?...
I'm going to share my reference project .Capx with you , as it's name implies , it has some scripts I come down often and copy them from it , like a reference s...
Looking around the website, I haven't come across any tutorials that focus solely on this subject. Some mention it, but I aim to go into greater detail. In clas...
A quick tutorial on how to make it so you can see more of your layout when you play/test your game. Apologies if this is already done but I couldnt find a tutor...
This tutorial is for a simple go to layout trick that can help cuts down on having too many events specifying which layout to go to. 1) Create an a text object....
When I want to make a game I'm going to release, I like to consider a finished idea. I create all of the game logic with the gameplay elements I want to capture...
Start creating a Sprite or a Tiled Object with the same width as your SCREEN SIZE and in a separated layer. I'v name this object Tempo (time). Put the layer par...