Content tagged tips-and-tricks

Game making tips and tricks! These helpful tips and tricks will help you learn clever ways of making your game better and make your games faster.

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Tutorial
How to cast shadows that change with time
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Ok. Events have moved on since I first wrote this tutorial. Since r170, Construct 2 has included a shadow casting behavior. Rather than delete this tutorial, ho...

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Tutorial
Asynchronous Callback Object Creation
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One thing you will be doing a lot of is creating objects, modifying those objects in some way and then setting them lose into the game world. Normally in comput...

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This is my first tutorial. It took me a while to figure out how to handle the case of two identical enemies colliding with each other. In my case I wanted to se...

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The Ultimate Web Fonts Tutorial
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Since I started with Construct 2 I delved unto the whole Web Fonts thing, it seemed one of the best features available - not loading fonts into the game itself?...

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Tutorial
reference project for beginners
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I'm going to share my reference project .Capx with you , as it's name implies , it has some scripts I come down often and copy them from it , like a reference s...

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Looking around the website, I haven't come across any tutorials that focus solely on this subject. Some mention it, but I aim to go into greater detail. In clas...

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Tutorial
View More of Your Layout During Play
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A quick tutorial on how to make it so you can see more of your layout when you play/test your game. Apologies if this is already done but I couldnt find a tutor...

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Tutorial
A Simple go to Layout trick with Family
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This tutorial is for a simple go to layout trick that can help cuts down on having too many events specifying which layout to go to. 1) Create an a text object....

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When I want to make a game I'm going to release, I like to consider a finished idea. I create all of the game logic with the gameplay elements I want to capture...

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Tutorial
Weather Effects
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Start creating a Sprite or a Tiled Object with the same width as your SCREEN SIZE and in a separated layer. I'v name this object Tempo (time). Put the layer par...

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