Hey there, everyone. I'm seeing some weird interactions in a game I am making full of inside jokes for my friend as a wedding gift. So basically, I have a tilem...
My game uses a top-down view, using a tilemap to make up the floor, with the characters as objects on top. I want the game to resize the amount of floor you can...
Trying to learn all of the capabilities with Construct. I found a couple resources but they didn't seem to be working so here I am. I placed specific tiles on a...
I'm not sure this is a bug, or me messing up but I can't get the custom collisions to work with tilemaps. Those are my collisions boxes, the table is from the d...
I am trying to avoid multiple objects layering on top of each other. In this case, I have conditions that check for left button click, that a certain tile is in...
So, I have my game, with my sprites, characters with a center origin and tile movement behavior. But I want to make a tile map with a center origin. Not a top l...
Anyone know how to do this? I'd have thought it'd be built into Construct already. I know there's a plugin that is said to do this. But IMO it's not very good/u...
I was wondering why I can't create a hierarchy between a sprite and a tilemap, I really frequently use the hierarchy system to spawn for example a dungeon room...
I want to make some preset modules for creating platforms for my platformer mixing the new Template feature and the Hierarchy one. Thing is, Tilemap doesn't sup...
Construct community, I have an issue thats probably very easy to solve but I dont know how. The issue is with tilemaps. Some tilemaps I add fit the grid perfect...