Using the typewriterText(str, duration) method on ITextInstance , is there a way to track added characters or know when typing ends? The instance's text propert...
It looks like the Scroll-To Behavior scripting interface doesn't contain a method for running the Screen Shake action. Runtime.Objects.Player.GetFirstInstance()...
This is more of a Math question but since it uses Construct features I figured I would ask it here instead of Stack Overflow. I've built a variation on the 3d p...
I'm quite new to scripting in C3, so this is probably some beginner error with JS modules. I'm trying to import the TinyMCE text editor in Construct 3. So far I...
I'm quite new and a beginner in the field of Javascript. The issue I'm facing is that I want to know how to add a layout before the main layout in this project,...
As the title suggests. I think when I use Construct 3 events, the "On destroy" events/conditions won't trigger when the layout ends. However, when I do the same...
Is the TypeScript definition for IWorldInstance 's testOverlapSolid() method correct? The docs say: However, the type definition in IWorldInstance.D.Ts is testO...
In this series we'll be using Construct 3 to make an RPG Crafting Game. We are going to implement an inventory system / crafting system. We'll be using a mix of...