I am trying to make a dungeon-type roguelike but I can never find a good room generator. Any idea how to do that via tilemap? Thanks, TigerKai.
I thought it'd be fun to make a wave based action roguelite/roguelike game, where the player gets their fortune read, with each card giving buffs (or debuffs) t...
I'm making a roguelike and in order for the game to work at least well, I'd need the door system every single one pretty much has. I've tried using a global var...
Yes, I know this has been asked a lot and can be a difficult task, but I have an idea as to how I can make it much simpler. Essentially, The dungeon is an 8x8 g...
Hey! This is a demo build of our game Centurium! Go check it out on Itch.Io. Also you can watch a playthrough of it here on youtube!
We are indie developers and we want to present you a new roguelike elements arcade game with battles in space. Our trailer: Choose your space ship and enter the...
I've been wondering how you would go about building a level out of multiple chunk/room presets, like a roguelite game like Binding of Isaac? I'd like to be able...
Sooo, I'm participating in a game jam, in which I decided to make a roguelike topdown, with great difficulty I managed to write my own code to create rooms, cam...
I need help with a rogue-like game I am creating regarding its cooldowns and the abilities I have incorporated. Here is a summary of what I am trying to make an...
I'm thinking of making a retro top-down space shooter similar to the image below with possible roguelike elements. What game mechanics, enemy behavior or anythi...