Topdown bullet hell shooter that takes place inside of an military training simulacrum. Test your different tactical and reflexive abilities against a plethora...
I've been developing a REPLIKATOR on the Construct 2 engine for a year now, and I'd be happy to get any feedback! Powerful top-down shooter set in an abandoned...
A Roguelike template that I made as an experimental prototype for future game. I try to fusionate two template by Crowno (https://crowno.Itch.Io/) and Poppants...
The Ranger is a tactical roguelite, for Windows and Android, focused purely on the tactical side of combat. No gear, no min-maxing, just you and a ton of enemie...
I am making a small roguelite game and between runs the player can buy permanent upgrades. However, I am debating between how the player should get these upgrad...
I thought it'd be fun to make a wave based action roguelite/roguelike game, where the player gets their fortune read, with each card giving buffs (or debuffs) t...
I've been scheming a rogue-lite for a while, and I've managed to figure out how to code RNG and everything else, but I have no clue how to store basically infin...
We happily announce a new release of Heroes of Arcana! The game's development started back in 2012 using Construct 2. By then, it was the first Tower Defense ga...
I've been wondering how you would go about building a level out of multiple chunk/room presets, like a roguelite game like Binding of Isaac? I'd like to be able...
Hello Construct 3 Community! Our studio Billy's Cookies is excited to announce our debut title, 'Make a Hit!' proudly developed on Construct 3. This 80s Puzzle...