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In the first episode, we setup out project, and add some buttons for changing scenes. Part of the tutorial series by Tom Vencel.
Part two of 'Let's Make Odd Bunnies' is here! In this episode, we add fade transitions to our project. Part of the tutorial series by Tom Vencel.
In episode three, we streamline our project a little, and add a popup instructions screen. Part of the tutorial series by Tom Vencel.
In Part 4, we finally add some bunnies to our project, as well as some basic interactivity. Part of the tutorial series by Tom Vencel.
In episode five of Let's Make Odd Bunnies with Construct 3, we add some random bunny selection to our game. Part of the tutorial series by Tom Vencel.
In this episode we add some feedback to our bunny tapping, by including a screen shake, as well as some animated right and wrong symbols. Part of the tutorial s...
We're pleased to announce the beta version of the new Construct Arcade has landed! You can go and visit the arcade here: The new arcade has a host of new featur...
Game name: Cold Shell. Genre: Arcade/Action/RPG. Platforms: Windows, Mac, Linux (going to Steam). Developer: Brutal Muse. Description: Arcade brawler RPG in cyb...
It's a pretty simple but addictive game ; A lot of functionality like Upgrades, Skills, Gamemodes, & Much more ( comming ) ; Handcrafted artwork & sounds ; Maki...
Here is a game I am currently working on. It's basically what the title already states, you play a ninja and can create your own ninja weapon and ability deck t...