Content tagged platformer

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209 usages of this tag
  • 3 replies
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Right now I'm thinking of using a side scroller beat em up as the template form my ARPG and building around it. Growing up I loved games like Alundra and LoZ an...

posted 5 years ago
  • 13 replies
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I have an issue with my platformer character. It's an issue I have with the template. When I'm accelerating, the player jumps higher than when he's jumping from...

posted 5 years ago
  • 6 replies
  • 597 views

I've been working on a little game and I've encountered a problem; Whenever I spawn one of my AI's that uses the 'Platforming' behavior, it still has default co...

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CyberDuck
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Mission Update: CyberDuck! Wake up, we have a situation! A top-secret Artificial Intelligence has escaped containment and slipped into the network. Intel sugges...

posted 5 years ago
  • 5 replies
  • 877 views
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Platformer is ready for testing.
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First level of my platformer game is ready for testing. I am will be very glad to your feedback. You can download it here: And discuss in my group:

posted 5 years ago
  • 3 replies
  • 796 views
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How do I make a fighting game like jump?
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I'm trying to use the platformer behavior for creating a 1vs traditional fighting game but the jump is an issue since the platform behavior allows you to change...

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  • 539 views
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I have started for a while, a game project with me and a friend, using Construct 2 (for testing purposes, more bellow). We have gained a pretty good following o...

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  • 777 views
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Soulrun: Early alpha gameplay
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Wanted to share my progress with my game Soulrun. The game is due to be released this year, but there's still a lot of stuff to do! It's on "early alpha" -stage...

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How do I make a frog tongue work like a grappling hook?
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I am trying to make a frog tongue work like a grappling hook. You would touch the screen and the frog would shot its tongue in the direction of the touch. If th...

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  • 790 views
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This is my first game I've attempted to make, a throwback Sega Genesis-style action platformer. I plan on building it into a full game going forward, but for no...