Content tagged gravity

Report Tag

12 usages of this tag
2
1 favourites

Well Friends again, taking advantage of the Quarantine, I decided to do something that apparently was or is relatively difficult . Let's go there: Due to the ch...

  • 4 replies
  • 478 views
This content is deleted
Forum Topic
Gravity (touch acceleration) disabled in the r179?
0 favourites

Don't know if this is a bug or not, TOUCH Acceleration seems disabled in the newest released r179 C3 and my games using gravity for input dont work! HELP ME PLS...

  • 1 replies
  • 768 views
1 favourites

Hi Construct community! I've been looking for a information on how to do this and I can't find it. Based on what I know of the tools, I know it can be done; I j...

  • 1 replies
  • 680 views
0 favourites

I've got a player sprite that accelerates up when the screen is touched and held, using Custom movement. When you lift your finger, it should stop accelerating...

  • 5 replies
  • 565 views
This content is deleted
Forum Topic
How do I make gravitational orbits?
1 favourites

I would like a help to know how to do realistic physics in Construct, I will give an example. I have a large circle and a small one, when the small circle appro...

  • 1 replies
  • 295 views
This content is deleted
Forum Topic
How do I check for Z elevation 0?
0 favourites

This is kind of a strange one, but hang with me. It's a 3D question. I have a building that I want to have fall when it's created. When it spawns, it spawns in...

  • 2 replies
  • 204 views
This content is deleted
Forum Topic
Physics World Gravity not exposed in expressions?
0 favourites

Can someone confirm that you can't access the physics object's world gravity parameter via expressions? For example, you can set the gravity using the appropria...

  • 3 replies
  • 257 views
This content is deleted
Forum Topic
How do I apply a force in the z axis?
0 favourites

I'm making a 3d platformer, and I wanted to make the character jump, can I use the physics behavior to apply a force on the z axis? And if not, how else can I s...

posted 2 years ago
  • 8 replies
  • 252 views
This content is deleted
Forum Topic
Too high gravity in my game?
0 favourites

I'm making a physics based game. And I have a problem. The world gravity has to be 80 for this game to be any good. I've tried changing "player" density and oth...

  • 0 replies
  • 96 views
This content is deleted
Forum Topic
How can I keep my speed with my reverse gravity jumping?
1 favourites

I have a whole VVVVVV-based segment in my game, and the only thing that makes this thing not work perfectly is that when flipping the player stops and then move...

posted 1 years ago