The only effect required in this tutorial is the amazing Alpha Threshold created by Animmaniac . (He's brazilian like me! \o/). This is the final result: Play i...
While back someone asked me if I knew anything about Physics and how to bind the Ball object in the boundary. I don't know much about Physics and its behaviors....
Circular motion is a constant topic in the forums, so, I decided to put together a simple and direct tutorial covering the basics. Here's what we're going to ac...
Today I’ll be showing you an easy concept for Anti-Gravity in Construct 2. This allows you to flip around Gravity, so all you players and creatures will do ever...
In this tutorial, I'll show you how to make a tilt platformer using Construct 2's physics behavior. 1. Create a rectangular sprite, this will be the platform. 2...
This tutorial is for anyone who really wants to understand how physics works in Construct 2. A lot of this information should be in the manual that comes with C...
Hello welcome to my first written tutorial! So today I will be showing you how to make a block placing system that will consist of two blocks (can be easily cha...
Let’s create game entirely using PHYSICS movements. We'll not use sprites behaviour like Bullets or Player movement in Platform or 8 directions. This game will...
This can be used for other things involving particles also! Double click in the grey of the layout. Then click particles. Then you can place the cone wherever y...
Welcome to my Beginner's tutorial, "How to make and 'Angry Birds' style game in 11 events"! I did a little experimenting and found the best way to get a "bird"...