Content tagged physics

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This is more of a Math question but since it uses Construct features I figured I would ask it here instead of Stack Overflow. I've built a variation on the 3d p...

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How I stop player from falling
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I'm making a 2d game with a bird and want to make it so when you hold up it stays hovering while still being able to move sideways, but I couldn't find a perfec...

posted 2 months ago
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How do I make a physics rope less buggy?
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I am making a rope swing/web swing game, think Indiana Jones or Spiderman. I'm using physics to create a rope (out of small rectangles that are chained together...

posted 2 months ago
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How to create very strong joints?
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Hey Guys, i'm creating a physics object from many of the sprites connected to each other by the prismatic joint like a fixed chain. And when this big object is...

posted 2 months ago
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Why does Remove physics joint NOT remove joints
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I have 2 events that do 2 different things but requires one of the physics object to remove all joints connected to it.The removing of the joints is the main ev...

posted 1 months ago
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I've decided to work with C2 again for a new project (without MIDI lol) and want to make an Sprite by the name of "bounds", which with one animation is a circle...

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How does RemoveAllJoints Work?
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I got this bug on my hand where the removejoint event doesnt work for some reason.I thought this was coused by me doing something wrong but I couldnt find any d...

posted 28 days ago
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How can I move physics objects?
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I am trying to make a drag&drop physics objects system using mouse or touch controls. How can I do that to look more realistic like in this video example? As yo...

posted 20 days ago
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I'm using the physics behavior for the controls of my player. Problem is : Apparently the movement speed of objects is a bit inconsistent with this behavior. As...

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For my game I have a rope,i for a reason need to destroy from top down so in this case I just cant let my rope teleport right to another position. When I do thi...

posted 7 days ago

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