Physics can be a complicated subject when developing our games, added to the Construct limitations, it can make for terrible headaches. That's why I created thi...
Hey there! I'm trying to make a hex-based game where the player can chain attacks between enemies on adjacent hexes. For testing purposes, I am just using 5 hex...
I remember that once I saw an example as shown in the picture below, but I can't find it anymore. What I'm trying to achieve is having a group of block with the...
I'm attempting to measure the distances between chain links made up of a single sprite. I am using R0j0s verlet motion as a base cp3 file. I made a loop in the...
Hey Guys, i'm creating a physics object from many of the sprites connected to each other by the prismatic joint like a fixed chain. And when this big object is...