I'm brand new to scripting, and I'm working on this for a project. It's due in a little bit, so I'm sure I won't be able to get the help I need for this enemy,...
I'm making a game based off of inscription and I have a system where the player travels the world in an Oregon Trail style way and I need the background to move...
I am new to Construct 3 and have a quick question for the community. I have been a pixel artist for years but suck at coding (too right brain for the math I thi...
Total noob. I just finished the "Ghost Shooter" tutorial, and am trying to add new things to the game. I'd like to see how to get the "ghosts" to slowly increas...
Apologies for the long title. I saw one other thread on this problem, but can't find the solution. I have a 2D platformer, and I want the bullet (seed_bullet) t...
FOR REFERENCE - this is related to my previous (solved) post about incremental enemy movement. I have the movement set for my first enemy (toad), and he moves e...
Thanks in advance. Not sure (again) how to properly phrase this question for later reference, but I would like a similar functionality with the birds in Castlev...
So i'm making game where you merge and combine slime, so I wanted to make a Pokédex. Exemple > you create this slime for the first Time > He's added to the Poké...
I've been having trouble adding charge jumps into my games, older posts either don't work or the images of events have been outdated.