Forum Topics tagged multiplayer

A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.

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360 forum topics with this tag
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How to make 2 different views in multiplayer ?
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I would like to make an independent multiplayer view for each player. Imagine a game like the "naval battle". Knowing that it is the player 1 who hosts the game...

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So how to create a working Construct 2 chat room?
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It's been bugging me ALL THE TIME. On the internet, no advice I can find is legit and I'm left to wonder and struggle. First was with the Photon plugin, featuri...

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[Multiplayer] Max Peer doesn't work ?!
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In the chat example I try to limit the maximum of PEER who can connect to 1 (this Is'nt the default room...). But I tried with preview and I can connect with ma...

posted 5 years ago
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[MULTIPLAYER] Supposed bug with multiplayer rooms
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My players can join a room, it's working fine. I did that if a PEER or HOST disconnects then everyone's disconnected from the room and signaling server and they...

posted 5 years ago
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I am getting confused on syncing Touch.X and Touch.Y only of the Peer values to Host, not vice versa. All the examples / tutorials sync objects and then syncing...

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How do I store set of values?
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I need help in storing three set of values like an User A scores X in Level X, scores Y in Level Y and so on and I would like do the same for multiple users in...

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Multiplayer Tutorial 4: real time game
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What are you opinion about this tutorial? I think is better to rewrite it using 2 sprites "Host" and "Peer" instead of the same and only one sprite calling "pee...

posted 5 years ago
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Help with multiplayer animation?
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After lots of tries I did not succeed and did not understand why the peer dont get the message for change animation.

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Multiplayer: 'Simulate Latency' error
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I'm playing around with multiplayer plugin. I faced a problem when trying to simulate latency. From tutorials I understood that it should be activated for the h...

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How do I Migrate Hosts if Host Disconnects?
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I'm trying to update my game PIXLR so that if the host quits, the canvas is saved by the peers and they all reload the layout and try to connect again, creating...

posted 5 years ago