Content tagged multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.
After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units and set up a huge battle. Tha...
I am making a multiplayer PvP game and I want to make an online shop system. I want players to sell items to each other in some sort of online market. Also yes...
If I do a multiplayer game in Construct 3 and use wss://multiplayer.Scirra.Com or the TURN server (idk what will be used at the end), can players play it online...
Has anyone used pubnub in Construct 3? I had it working just fine in Construct 2, but it's not working now. If pubnub isn't available in Construct 3, is there a...
I've been thinking of making a sandbox game, but I'm not sure if I should make the game then add multiplayer or make multiplayer while making the game.
It's time to deal with the bane of online multiplayer games: Lag . Previously Command & Construct just displayed raw network updates - as soon as a message arri...
I live in Taiwan, and when I was using construct3's MULTIPLAYER plugin, I had a problem with some browsers not being able to connect properly, but this situatio...
So that 'messages' don't get lost during the game, if anyone's connection is lost I want to give them the opportunity to resume by pausing everyone until they'v...
I've created a game. It's not multiplayer, but I want to implement a feature where the player chooses a nickname as guest (like most io games), and get to place...
How do I make a sprite animation sync on all clients (even the host) using multiplayer?