Content tagged multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.
I present you my first game i'm building with Construct 3. Description: Real-time multiplayer motorcycle racing game. You can play here don't hesitate to give m...
So I have been using photon plugin its working good but I need to see if the specific users are online or offline but it always shows 0. I have made sure that I...
I have a multiplayer created with the default Real Time Multiplayer template. I also have a database created in Firebase. The problem is the following: Each pla...
Could you test my game and provide your feedback? I explored various multiplayer object mechanics and the game got interesting.
I've been debating over putting this question on the forum for a while now because it feels like I'm missing something simple to fix, but no matter how long I l...
I'm working on a online multiplayer Construct game that has nametags. When you open the debug layout and look at the nametag object (for the peer not the host)(...
I know I can do it by keeping track of who joins and who leaves, but is there a particular reason I can't just grab this data from the multiplayer object? If I...
My issue is very specific, so instead of trying to explain it on text, I've decided to make a short video explaining it. I'm going crazy over this one because i...
What I am doing is calling "for each" to get each intance of enemy synced in multiplayer built with Photon. As by now - following events are causing each object...
I want to make a co op game. For example the player hosts a new game and it shows a code, then if another player joins and put the code, they connect each other...