Content tagged movement

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Custom behavior Is moving event not working.
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I have a boolean with the name "Moving" and I want it to be true when the player's Car behavior or Custom behavior makes the player move using the Is moving eve...

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best system for tiled movment?
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I´m working with a tile based game, and although I{m making good progress, I hit a brick walk: I´m calculating movement using a variable AngleOfMovment for Each...

posted 7 months ago
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How do I move player with Arcade Machine Joystick?
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It's a project for a client, I know how to use the gamepad plugin to add gamepad support but he wants for arcade machine. Not sure why it detects the joystick e...

posted 6 months ago
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Some slopes for 360 Movement/Sonic- Like
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Trying to make a framework for Sonic game from scrath in C3. Got problem with angle detection on 1 type of slopes. A screenshot with code attached here.

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So, theres this cube moving linearly across the screen using a timeline, and it dislocates about 10 pixels in the X axis, and about 3.5 pixels in the Y axis. Co...

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Bug with Every tick movement when running on smartphone
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Why in the game, installed on a smartphone from APK file, at Every tick event objects move with jerks? I have tried Set X , Move forward , Simulate 8Direction ....

posted 3 months ago
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How do I fix this wall glitch?
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As you can see in the gif, my character at times just changes sides from this moving solid object. The object is using "MoveTo" and "Solid", and my character ha...

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Why does my player sprite move without input?
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I am working on a little prototype with a sprite that has both the Bullet and the 8DirectionMovement behavior. For the life of me I can't find the reason why wh...

posted 2 months ago
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I have different animation frames for when I want my character to run towards the left side of the screen. My first thought was to activate the animation with t...

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I've been trying to figure out how to make my character play an animation based on the direction they're moving on a path (e.G., if the character is moving righ...

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