I have a boolean with the name "Moving" and I want it to be true when the player's Car behavior or Custom behavior makes the player move using the Is moving eve...
I´m working with a tile based game, and although I{m making good progress, I hit a brick walk: I´m calculating movement using a variable AngleOfMovment for Each...
It's a project for a client, I know how to use the gamepad plugin to add gamepad support but he wants for arcade machine. Not sure why it detects the joystick e...
Trying to make a framework for Sonic game from scrath in C3. Got problem with angle detection on 1 type of slopes. A screenshot with code attached here.
So, theres this cube moving linearly across the screen using a timeline, and it dislocates about 10 pixels in the X axis, and about 3.5 pixels in the Y axis. Co...
Why in the game, installed on a smartphone from APK file, at Every tick event objects move with jerks? I have tried Set X , Move forward , Simulate 8Direction ....
As you can see in the gif, my character at times just changes sides from this moving solid object. The object is using "MoveTo" and "Solid", and my character ha...
I am working on a little prototype with a sprite that has both the Bullet and the 8DirectionMovement behavior. For the life of me I can't find the reason why wh...
I have different animation frames for when I want my character to run towards the left side of the screen. My first thought was to activate the animation with t...
I've been trying to figure out how to make my character play an animation based on the direction they're moving on a path (e.G., if the character is moving righ...