I've a very specific problem, a character wall climbing a moving wall. Consider this wall is moving away from the character, but I want it to still be connected...
Why in the game, installed on a smartphone from APK file, at Every tick event objects move with jerks? I have tried Set X , Move forward , Simulate 8Direction ....
From what I understand, I can check the events through 3 systems. 1) Every tick. 2) Each seconds. 3) without any specification. I know that "every tick" increas...