The code I used is, every tick set object to mouse.X mouse.Y. And the problem is that there's a restricted square in the game and I dont want the object to leav...
I'm working on a game where a key mechanic is clicking and holding your car to fix it and escape. However, I can't figure out how to make the car's sprite sense...
I've had this problem for years, and I've just "solved it" with hacks. I wonder what's the proper solution for it. So, I have buttons and I want them to tween w...
I am currently developing a game that utilizes both mouse buttons for climbing rocks, and it also supports multiplayer functionality. However, I have encountere...
Hey, I'm tryna add keybinds to my game and I think I have the keyboard (and most likely mouse/gamepad) side of things figured out, but I am wondering if I can b...
The 3D Camera is going to be set behind a central figure in the center of an arena. The Player will tap-hold and swipe left/right to rotate the central figure a...
I am wondering if I need to use Mouse and Touch events on an object to add compatibility for Computers and Mobile, or if I'm fine with just touch. I know touch...
During a debug test, if the game is in Inspect mode and I move my mouse around quickly, the fps drops to as low as 1 fps. However, if I change the mode to Watch...
I have a condition when mouse hover over object to play a sound, HOWEVER the sound only plays AFTER the mouse exits the area/sprite. The reason this is odd is b...
Hey, a while ago I made *ahem stole* this script that detects a mouse button press even if it is a side button like FWD/BWD: // Import any other script files he...