Content tagged weapon

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How do I make an spread for weapons?
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Ay bois , this is jut an simple question, that, is how to make an decent spread in Pistols/UZIS/Rifles and more. It's an 2d game and, I want an simple and good...

  • 6 replies
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How do I make gun recoil?
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I am currently making a platform game where every tick, the gun sets its angle to Mouse.X, Mouse.Y, but how can I make the gun move for recoil if it'd go agains...

posted 4 years ago
  • 5 replies
  • 721 views

So I've been trying to search on my own but haven't come up with any good info. Basically I have a (non-pixel) animated character and my goal is to have him be...

posted 4 years ago
  • 0 replies
  • 522 views

We introduce a Weapon System behavior which is now available in the New Asset Store . It’s compatible both with C2 and with C3. It is a Construct behavior that...

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  • 257 views
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I'm making a game where you shoot zombies, and after killing the boss it gives you a new weapon. I made a new weapon sprite and an animation for my character. I...

  • 3 replies
  • 254 views
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Weapon reload with ammo - how do I 'shorten' this code?
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I'm trying to make a weapon reload system, where you can reload your pistol if the clip has less than 10 bullets, and the clip can hold 10. However, it becomes...

posted 2 years ago
  • 2 replies
  • 142 views
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How to mirror objects correctly
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Hey, so I have a sword pinned to one side of the player and I want it to mirror when he does so it looks nice, the only problem is, when the character mirrors,...

posted 1 years ago
  • 4 replies
  • 246 views
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I used the JJ weapons plugin to help set up my weapons, and I'm trying to make a reloading audio play when the character is reloading, but the audio ends up pla...

posted 1 years ago
  • 3 replies
  • 413 views
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How do I pick the second-most nearest object?
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I am making a game with a bullet object that looks for the nearest enemy. This works. But, how do I target the second-most nearest, and even third-most, so that...

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