Blog Posts tagged html5
The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.
36 blog posts with this tag
In your HTML5 games made with Construct 2 , I'm sure you want sound effects. I've been thinking about the audio features that we need to add. I've ended up worr...
Construct 2 is our brand new HTML5 game creator. One question that we keep getting asked is: Why did we choose HTML5? Construct Classic (the predecessor to Cons...
In my last blog post, On HTML5 audio formats , I discussed the patchy audio support in today's browsers. I argued that Internet Explorer and Safari should suppo...
Recently I read a comment on a blog along the lines of "why buy any HTML5 tools? It's really easy to do it yourself in javascript" . I think this is an interest...
Today, there were two surprise news stories: Adobe ceasing development of Flash for mobile in favour of HTML5 , and that it was likely Microsoft will drop Silve...
Update March 2012: Read our updated benchmarks here. Yesterday we released our new beta WebGL renderer in r68 . The release notes cover it briefly, but some of...
We are sometimes asked how to make an MP3 play in a game made with Construct 2 or how to import MP3s into Construct 2 itself. We don’t allow it for a very good...
This is now our fourth blog post about audio on the web ( one , two , three ). We may be risking beating a dead horse, but we do need to clarify an important po...
It's interesting to read the continuing debate around HTML5. Our forum users also like discussing articles they find on the subject, especially in comparison to...
Browsers are improving faster than ever. Since our last HTML5 gaming performance measurements there have been 3 new releases of Firefox and 2 new releases of Ch...