Blog Posts tagged html5

The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.

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36 blog posts with this tag
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On HTML5 audio formats - AAC and Ogg
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In your HTML5 games made with Construct 2 , I'm sure you want sound effects. I've been thinking about the audio features that we need to add. I've ended up worr...

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HTML5 vs Flash: why HTML5 will overtake Flash
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Construct 2 is our brand new HTML5 game creator. One question that we keep getting asked is: Why did we choose HTML5? Construct Classic (the predecessor to Cons...

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More on HTML5 audio, codecs and politics
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In my last blog post, On HTML5 audio formats , I discussed the patchy audio support in today's browsers. I argued that Internet Explorer and Safari should suppo...

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Construct 2 vs. Javascript
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Recently I read a comment on a blog along the lines of "why buy any HTML5 tools? It's really easy to do it yourself in javascript" . I think this is an interest...

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HTML5 gaming: the future is now
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Today, there were two surprise news stories: Adobe ceasing development of Flash for mobile in favour of HTML5 , and that it was likely Microsoft will drop Silve...

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HTML5 2D gaming performance analysis
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Update March 2012: Read our updated benchmarks here. Yesterday we released our new beta WebGL renderer in r68 . The release notes cover it briefly, but some of...

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Why you shouldn't use MP3 in your HTML5 games
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We are sometimes asked how to make an MP3 play in a game made with Construct 2 or how to import MP3s into Construct 2 itself. We don’t allow it for a very good...

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Even more about audio licenses on the web
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This is now our fourth blog post about audio on the web ( one , two , three ). We may be risking beating a dead horse, but we do need to clarify an important po...

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How Construct 2 helps make HTML5 work
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It's interesting to read the continuing debate around HTML5. Our forum users also like discussing articles they find on the subject, especially in comparison to...

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Browsers are improving faster than ever. Since our last HTML5 gaming performance measurements there have been 3 new releases of Firefox and 2 new releases of Ch...

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