Blog Posts tagged html5
The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.
36 blog posts with this tag
It's been a great week for HTML5 gaming news. Finally it's confirmed that Safari on iOS 8 will support WebGL! Safari was the last major browser without support,...
IOS 8 has now been released, and represents a radical improvement in the performance of HTML5 games in both Safari and the web view for native apps (such as use...
We've done two big performance tests in the past: Once in 2012 and again in 2014 . Given it's been about another two years and technology is moving as fast as e...
I've ranted a fair deal about the problem of audio codecs in HTML5 already. Here's some older Scirra blog posts on the subject - note however that some of the d...
Readwrite recently published an article titled "HTML5 Has A New Best Friend—And It's Apple, Not Google" , which caught my attention since they referenced...
While the recent iOS 8 update did a lot to improve HTML5 on Apple devices, Google just announced Android 5.0 Lollipop , and it has some surprises! The Android 5...
We have always been impressed how fast the web platform is improving, and as an example of this it's interesting to review some of the HTML5 gaming improvements...
The web platform is moving as quickly as ever. It's interesting to take a look back over the year and see how web technology improved over 2015, as well as taki...
One of the most enduring requests from users is for native exporters. We have always strongly believed this Is'nt necessary, and not even in the interests of ou...
I wrote summaries at the end of 2015 and 2014 , and I feel vaguely obliged to keep it up. So - 2016 was a tumultuous year for many, but luckily I'm only coverin...