Blog Posts tagged html5

The latest evolution of the standard that defines HTML5. Construct games can all be exported to HTML5 to run on a multitude of platforms.

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36 blog posts with this tag
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WebGL arrives on iOS 8 - and more
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It's been a great week for HTML5 gaming news. Finally it's confirmed that Safari on iOS 8 will support WebGL! Safari was the last major browser without support,...

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HTML5 game performance on iOS 8
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IOS 8 has now been released, and represents a radical improvement in the performance of HTML5 games in both Safari and the web view for native apps (such as use...

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The Great HTML5 Gaming Performance Test: 2016 edition
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We've done two big performance tests in the past: Once in 2012 and again in 2014 . Given it's been about another two years and technology is moving as fast as e...

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The never ending issue of dual-encoding
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I've ranted a fair deal about the problem of audio codecs in HTML5 already. Here's some older Scirra blog posts on the subject - note however that some of the d...

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HTML5 does not have a new best friend
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Readwrite recently published an article titled "HTML5 Has A New Best Friend—And It's Apple, Not Google" , which caught my attention since they referenced...

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Chrome and Android push HTML5 further
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While the recent iOS 8 update did a lot to improve HTML5 on Apple devices, Google just announced Android 5.0 Lollipop , and it has some surprises! The Android 5...

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HTML5 gaming in 2014
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We have always been impressed how fast the web platform is improving, and as an example of this it's interesting to review some of the HTML5 gaming improvements...

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Web tech year in review: 2015
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The web platform is moving as quickly as ever. It's interesting to take a look back over the year and see how web technology improved over 2015, as well as taki...

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The case against native engines
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One of the most enduring requests from users is for native exporters. We have always strongly believed this Is'nt necessary, and not even in the interests of ou...

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2016 in web technology
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I wrote summaries at the end of 2015 and 2014 , and I feel vaguely obliged to keep it up. So - 2016 was a tumultuous year for many, but luckily I'm only coverin...

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