Function onCollisionBetweenSprites() {. If (sprite.X === sprite2.X && sprite.Y === sprite2.Y ) {. Wood += 1; }. }. Is there a mistake here? I'm trying to make s...
I've decided to work with C2 again for a new project (without MIDI lol) and want to make an Sprite by the name of "bounds", which with one animation is a circle...
So. I want to store 30 names. Then I want to call a random name on a creature spawned. I could use dictionary and insert a name line by line. Then random(1,30)...
I'm almost done with my game and I need some help. Here's my question: How can I charge my player's ultimate in this specific way? The variable "bossHP" is equa...
I want to create a "respawn" object. It will be able to spawn monsters and once those are destroyed it will spawn more. Well, this part I managed to create, but...
I want the camera to zoom between two objects, they're seperate sprites. Trying to add co-op to my game. The camera is a seperate object aswell.
Hope you're doing well today. I'm currently working on my mobile video game on C3. It's a top down game where you need to dash to move and attack ennemies. Dash...
I have a book where I flip pages (duh). Initially I just had a function to bring to the top the page that I needed. Now I found myself adding more and more page...
I have a tile map that is the movement grid and I would like every tile to count as a turn. Also every action lets say a attack count as a turn. I have a global...