Content tagged events

Events are Construct's main feature: instead of complicated scripting or programming languages with fiddly syntax and difficult errors, you can define how the game works using a simpler block system. The blocks are collectively referred to as events.

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How do I know the event name in script?
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I have a question about the script files. If I have an instance and want to listen to a drag event, how do I know the name of that drag event in the addEventLis...

posted 1 years ago
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Feature or bug?
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I encountered this issue and I wonder what your take on it might be. 1, make 2 overlapping buttons on separate layers. 2, register tap event handlers for both -...

posted 10 months ago
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If you look at the image, I have it set to whenever I pick up a fireball powerup, the instance variable will change to "enabled" and activate the group that let...

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Free Version Events
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Construct 3 free version is very good, and with 50 events I am able to make a Super Mario Game, But, I would like to make more enemies but I already reached the...

posted 10 months ago
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Complex conditions with OR blocks?
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I’m trying to learn how to write complex conditions in Construct 3. For example, I want to write something like (a and b) or (c and d), where a, b, c and d are...

posted 9 months ago
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First off, thanks for all of the support on the forums! I'll note that I searched forum posts and documentation and still having questions. I'm having a little...

posted 8 months ago
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Construct 3 built-in JavaScript Library
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I love that Construct 3 has introduced the ability to write scripts in JS. It's a great opportunity to increase the complexity of the project. But I've noticed...

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As in the image below the 12th event is triggered when a drag and drop operation on the "dart" object is dropped, after that if you touch the screen again and e...

posted 6 months ago
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First of all, VERY happy to have typescript running instead of vanilla Javascript! I spent today converting my existing project and I was able to convert most o...

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Which one is more efficient?
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I want to create outfit sprites attached to the characters and adjust the animations accordingly. In your opinion, which one is more efficient? From the followi...