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Today we reintroduce the Globals 2.0 - a simple plugin that is designed to store and group variables for more efficient development, making things clean and ord...

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Best practices with Events?
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I'm wondering about what the best practices are in regard to performance and development efficiency with the eventing system for a multilayer game. Currently in...

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Which one is more efficient?
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I want to create outfit sprites attached to the characters and adjust the animations accordingly. In your opinion, which one is more efficient? From the followi...

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