Today we reintroduce the Globals 2.0 - a simple plugin that is designed to store and group variables for more efficient development, making things clean and ord...
I'm wondering about what the best practices are in regard to performance and development efficiency with the eventing system for a multilayer game. Currently in...
I want to create outfit sprites attached to the characters and adjust the animations accordingly. In your opinion, which one is more efficient? From the followi...