I don't know how can you help me with this one but I need someone to make a 2d fighting game tutorial/engine with these features. 1.Intros. 2.Camera on two obje...
I recently made a game for LD46, and it uses physics. It worked fine and I used Vsync in the advanced properties tab. When I sent the game to a friend who has a...
A while back, like, when first introduced the new Pathfinding behavior (I get chills remembering how awesome this introduction was at the time), I seem to recal...
So, I want to make a Sonic Engine, but I don't know how to make turning around due to slopes. If anyone could help me, it'd be a great help!
So I've just spent about 4 hours trying to identify why doesn't my Timeline "on keyframe reached" (any tags) condition doesn't trigger. I've made a master keyfr...
Hey, does anyone know what can cause Engine to spike to over 300% in the debugger? In the Profile tab it says that events take up literally only 0.2%, so I'm un...
In this video, I share one of the topics that sometimes come up with other developers: Should I change engine? Let's check the reasons for the YES and for the N...
I've come across a performance issue involving the time it takes to change the position of event sheet elements, and it appears to be dependent on how long the...
I've been going through my game optimizing a bunch of stuff and I've realized that if the game is left open for several hours, its engine usage ramps up drastic...