Blog Posts tagged construct2
Construct 2 was released in 2011 and is a Windows only games engine that exports to HTML5.
36 blog posts with this tag
We're very excited now that Construct 2 is available on Steam! This follows our successful Greenlight submission, and it took a fair amount of work to sort out...
We're excited to announce our educational section on our website . We've always known that Construct 2 used in educational can be an invaluable tool — Hel...
Construct 2 has traditionally only supported frame-by-frame animations. These can be difficult to get looking really smooth, since it basically swaps between se...
Defects are a fact of life when developing a game or app, and figuring out how to fix things can take up a significant amount of project development time. A deb...
Occasionally we're asked what our roadmap for the future is. The reason we don't publish one regularly is often our plans change internally. The technology land...
One of the top feature requests we've kept hearing from users is for better support for tilemap-based games. As ever, we listen carefully to what our users say...
The latest beta r153 has a new option to allow you to select a new physics engine powered by asm.Js . On Chrome and Firefox it's 2-3x faster than the old engine...
Chrome for Android is one of the best mobile browsers available: It has great performance, a full feature-set and great gaming technologies like WebGL and the W...
Scirra are proud to officially announce upcoming support for Nintendo’s Wii U™ system. Nintendo-authorised developers will be able to create and self-publish ga...
Scirra are pleased to announce availability of the Wii U system plugin for Construct 2 to Nintendo Authorised Developers. Support is available since Construct 2...