I'm using CustomMovement for my bullets in my game instead of the Bullet behavior for the added collision control with steps (without it any extremely fast bull...
So I may making a bullet-dodging game and I have enemies that are supposed to shoot bullets that after about a second split into more bullets, but there's an is...
So, I'm making a game where the character can shoot bullets, and eventually they'll get a powerup, a triple shot, that will work much like this , and I have bee...
So I am making a 2d shooter and I cant make the bullet face my player sprite he gets mirrored but the bullet doesint change.
I am making a game with a bullet object that looks for the nearest enemy. This works. But, how do I target the second-most nearest, and even third-most, so that...
I use joystick to control a bullet. When colliding with a solid it doesn't "respect" the stop / set speed to 0 action. Because the movement action is telling it...
I managed to make a gun and pinned it to my character. Only thing that is done is that its pinned and my bullet comes out of the correct position. But when I di...
How to make an instant shot as shown in this game? Link: Video: The bullet fires instantly, no matter what the distance of the character is. The bullet also get...
I'm currently making a bat enemy, which spawns when players are within line of sight of the spawner, what I have set up currently is it creates two objects, one...
I have few questions, how do you spawn multiple projectiles at different waypoints ? And, is it possible to create a sprite like a curve, and make the projectil...