Content tagged bullet

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set Bullet angle for Y Axis?
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I have a problem. I want create FPS and I dont know how set bullet angle for Y axis? Thank for help.

posted 2 years ago
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Smoother Touchscreen Drag Movement?
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For a game, I'm using the Touch object to move a character. I want its movement to match the finger's direction dragged across the screen. The two solutions I'v...

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How do I move bullets to nearest enemy?
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I try to create a tower defence game and meet an issue. I want to add a multishot tower and I did it, but bullets fly to another tower.

posted 2 years ago
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Dodonpachi style shooting behavior
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Ok I have a problem with my shooting mechanic. I don't use "every x seconds" for shooting because it's really innacurate because of the way the time lapses, so...

posted 2 years ago
  • 6 replies
  • 544 views

1. I want to limit the player to one bullet at a time. Meaning that bullet must complete its journey (either impact with target or leave the screen) before anot...

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How do I use the bullet movement for the player?
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Or, if that's not possible, how do I create a player-character that is moved with arrow keys, that doesn't only move on 8 directions statically, but rather slid...

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  • 318 views
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So take the asteroids template for example. In that template the bullet speed is the same regardless of the player ship current speed/moving angle, but how coul...

posted 2 years ago
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  • 501 views
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How to make a trail for fast bouncing object?
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So trace sprite spawns behind a bullet so often, so it looks like trail. It is common way to make trail effect. Bullet stepping is needed here because bullet mo...

posted 2 years ago
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How to set angle of motion for bullet?
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I have following code after I spawn a bullet: Const angleDict = { "up": -90, "left": 180, "right": 0, "down": 90 }; Const player = runtime.Objects.PlayerFamily....

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Whenever I shoot a bullet and have it redirected to the mouse it does it to all of them. I have never had this problem before and couldn't find a fix online. As...

posted 2 years ago

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