Content tagged behaviours

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82 usages of this tag
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  • 538 views
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blocks not acting as solid with solid behaviour on them
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I'm making a game where the background is the floor, and everything is 3D. The character moves around on the floor/ background, and the 3d blocks around it are...

posted 2 years ago
  • 8 replies
  • 294 views
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I want to give my character some advanced movement, so for this I want to scrap the use of the Platformer behavior and remake it myself through events. Where ca...

posted 2 years ago
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  • 247 views
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how do i stop turrets from rotating sprites?
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I'm using the turret behaviour on a sprite, and while it works, it also rotate the sprite. Is there a way to leave the effect on without the sprite rotation? I'...

posted 2 years ago
  • 1 replies
  • 156 views
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Spawned Sprite is not retaining it's behaviors??
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So I made an enemy and they're supposed to float up and down (while moving across the screen). I noticed if I have one in the layout the moment I test the game...

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Is it possible to make behaviors frame dependent?
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So I am making a bullet hell and I don't really like the randomness factor added to the bullet patterns on the game because of delta time, and i've been wonderi...

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Save Behaviours properties as presets
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Would you like to have an option to save your behaviours properties and add it to different objects in 2 clicks? I've created an idea of this feature, so if you...

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Different text colors in the same text object
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Me does anyone know this solution for all latest constructs? I want to make one of the words in a text object have a different color. I came across the same pro...

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I wanted to add double jump to my game, so, naturally, I used the native double jump feature for the platforming behavior, but I realized that if I just fall of...

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Enable/Disable Dropdown vs Checkbox
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One thing I have noticed in Construct is that when using the "Set enabled" action, the next option will sometimes be a checkmark box to enable/disable, but for...

posted 1 years ago
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  • 218 views
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How do I make a ball move nicely?
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I am making a 2D football and I have used the bullet behaviour on the ball and solid on the player this way when the ball hits the player it bounces off him aga...

posted 1 years ago