Content tagged audio

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246 usages of this tag
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Play At Object producing artifacts
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Can someone else confirm that you're hearing audible pops and artifacts when playing this sound AT object? It doesn't happen every time, but it happens at least...

posted 4 years ago
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idea to include "panning" to Audio Object
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Since learning the Audio Object's Action Play At Object is broken (plays distorted audio), I filed a bug report. However, the problem is with Chrome, so I am re...

posted 4 years ago
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Is there a way to make directional sound sharper?
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I'm currently making a game that relies heavily on directional sound, but its hard to interpret direction at times and I cant seem to fix it. I tried adjusting...

posted 4 years ago
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iOS Safari - No Sound
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So I've been doing some troubleshooting on trying to get my HTML Exported game to work on iOS Safari. (It works fine on Firefox and Chrome). But on iPhone Safar...

posted 4 years ago
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The feeling is very annoying when you play and everything seems to be fine, but when you press or any sound starts up, the delay is triggered, I don’t know how...

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A the sound file doesn't play correctly.
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When the three blue squares are visible I want the current song to stop (the song tagged Level1) and then the new song to play (the song tagged VictorySong). Bu...

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Weird audio error
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There's this very peculiar audio error occurring on this particular type of event: System = Experience more or equal than 100 = Audio: Play Scorepass. My game i...

posted 4 years ago
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[For hire] Orchestral Music Composer
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Hello! I'm an orchestral music composer with more than 4 years of experience. I specialize in composing dark orchestral tracks, but can do other styles too. You...

posted 4 years ago
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How do I record audio from the computer microphone?
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I want to make a game where you press a button and it prompts the player to record their voice. I'm struggling to find anything in the manual or online. Is this...

posted 4 years ago
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This is hopefully a simple issue for someone glimpsing past my post. So I have a sound file imported named Growl. A sprite named Breathe is continuously created...

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